All in Houdini

Quick Tip #3: Houdini | Efficent Debris Stamping

Creating Debris is an essential part of being an Houdini Artist. Learn to create efficient debris simulations in this weeks quick tip for Houdini! We will explore three method to instancing and stamping debris geometry onto our particle sims! We will use some simple expressions and little bit of Pack Primitives to improve the performance of copying our debris to our particles.